Friday, September 13, 2013

New Framework for GPU Task Parallelism

Soon I will release a framework built on top of OpenCL that  supports generic task parallelism and synchronization without the use of persistent threads. I wonder who would want to use such a thing. This framework is best for APU systems except for their poor memory capacity. I should buy a ps4 just so I can get GDDR5 shared across an entire chip so that this framework really screams. Let me know if you want to check it out.